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Blackguards 2 dual wield4/6/2023 ![]() ![]() ![]() Gains magic resistance equal to current level + 10 at 13th level. Gains immunity to poison at 11th level. Gains immunity to disease at 5th level. Gains a +1 bonus to movement rate every 3 levels (starts at 3rd level). missiles every 3 levels (starts at 2nd level). Gains a +1 bonus to Armor Class every 5 levels (starts at 5th level). Gains a +1 bonus to all saving throws at 2nd and 9th levels. Fists are considered magical weapons at 4th level, +1 at 10th, +2 at 16th, +3 at 22nd, +4 at 28th, +5 at 34th, and +6 at 40th. Gains 1/2 an extra unarmed attack per round every 3 levels (starts at 3rd level, ends at 18th level with a total of 4 unarmed attacks per round). Gains a +1 bonus to minimum unarmed damage at 12th and 24 levels. Gains a +2 bonus to maximum unarmed damage at 1st, 4th, 8th and 12th levels, and a +4 bonus at 16th, 20th and 24th levels. As a monk gains experience and power, his mundane and ki-oriented abilities grow, giving him more and more power over himself and, sometimes, over others. He channels a subtle energy, called ki, which allows him to perform amazing feats, the best known of which is the ability to stun an opponent with an unarmed blow. Though a monk casts no spells, he has a magic of his own. Thanks to his rigorous training, he can strike as hard as if he were armed and strike faster than a warrior with a sword. The key feature of the monk is his ability to fight unarmed and unarmored. ![]() MONK: Monks are warriors who pursue perfection through action as well as contemplation. ![]()
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